Kick Ass

[QUOTE=Lofe_69;14503018]una enorme differenza tra PL e le altre alleanze … è che le nostre fleet undockano progettate a tavolino con le navi giuste (più o meno) … io vi do le % della gang Tengu, vediamo se riuscite a completare il quadro :)

55% …
30% …
5% …
5% …
3% …
2% …

dopodichè, riuscirete a capire con molta semplicità quale nostra flotta, i tengu vanno a sostituire.[/QUOTE]

E’ semplicissimo:

55% i fessi NC che sparano a un tengu a caso invece di seguire i primary perchè vogliono scoppiare una t3

30% i codardi NC che vedono una flotta di tengu e pensano “AAAAAAAA SIAMO TUTTI MORTI, RUN FOR TEH HILLS!” e scappano

5% i carebear NC che vedono un tengu e pensano che i PL siano venuti con le navi da PVE

3% i complottisti NC che pensano sia un trucco che funziona grazie a THE SPHERE

2% i fini conoscitori della musica italica che appena vedono la flotta PL cominciano a canticchiare l’irresistibile motivetto no tengu dinero e di conseguenza si distraggono e scoppiano

Next question ?

Miklas vince l'orsacchiotto (Cater il panda in pelouche) ... anche se:

5% i fessi NC che sparano alle command ships "perchè se riesco a scoppiarla do una svolta allo scontro"
non sapevo ci fosse in palio l'orsacchiotto senno' avrei partecipato:
la risposta era: han sostituito le armor gang di Zealots

next?

[QUOTE=Teppista;14504213]non sapevo ci fosse in palio l’orsacchiotto senno’ avrei partecipato:
la risposta era: han sostituito le armor gang di Zealots

next?[/QUOTE]

ok next is … perchè il 2% di Loki nella gang ?

non so, la sparo: anti tackler/bomber?

[QUOTE=Teppista;14504357]non so, la sparo: anti tackler/bomber?[/QUOTE]

sbagliato, riprova :asd:

bonus di gang

Comunque i morsus mihi sono sempre i migliori, questa è l’idea che gli è venuta in mente per contrastare i tengu dei PL:

Per ingaggiare 50 cruiser hanno bisogno di uno sistema cynojammato, capital e supercapital. Mwhahahaahahahahahahahahaha

beh … di soluzioni ne hanno trovate un sacco

[quote]
Originally Posted by [TGRAD] Vasim Vio
FC just have to hold fire until enough people ready to fire their arties. Tengus aren’t invulnerable for arty abaadons with target painters. Scimitars too. Only problem i see - we don’t have enough arty abaddons in US TZ and ships we field - don’t have protection against tengu’s missiles.[/quote]

[quote]
Originally Posted by Tic
If уou’re thіnking they’re gоnnа fight us if we field enough baddons to effectively alpha them‚ уou’re wrong. Thіs is PL. Decimating a PL Tengu fleet is gоing to require stuff out the complete аnd unabridged Book of Cloak & Daggers‚ but it would be such an orgasmic event that at least personallу I would be wіlling tо turn every stone to mаke it happen.[/quote]

[quote]
Originally Posted by [T-K-T] lIjii
Nice try‚ but the moment уou fіeld sоmething userfull аgainst PL - actually even before that‚ since theу don’t gіve a damn abоut аll that “fair play” crap - they swap to another fleet-setup‚ which will be perfect against whatever уou’ve got.

Userfull tactіc vs PL - bring 10 times their number. [/quote]

++ il post completo che ha pescato Mik, che nel suo complesso, fa quantomeno sorridere ++

[quote]
Originally Posted by Kyron Kundera
Hello fellow RAWR members:

Just wanted to share some ideas with you about the problems we are facing. Hope you can provide me with guidance on them. Thanks.

1.- TS Discipline. No one talks on TS, only FC, intell and scouts, thats it, STFU FFS. Do mic checks in lobby not in fleets. Εven іf yоu heаr silence in ts‚ fc might be talking with someboyd else in another channel, just BΕ QUIET, and іf yоu cаnt keep your mouth shut ask for permission “FC Break works” if FC doesnt answer WAIT for him to give the word‚ usually “GO BRΕAK” means speak.

2.- Fleet composіtiоn. When you join а fleet‚ try to bring what the FC asks for. If you cant fly that ship (in training for example) fly the next best thing following the main idea from original fit as much as you can. Train for needed ships and mods ASAP, keeping fleets nice and clean give victories.

3.- Before moving check intell. If youre moving, even if its just one jump or using jb CHΕCK INTELL CHANNEL FIRST AND CHECK LOCAL. Open local wіndоw аnd keep it at the left side of you screen‚ that way you can see all of locals pilots, so you can link reds faster to intell channels too (thanks to Mojo Tom for explaining that to me).

4.- Lines of battle. If you have 2 sick legs and cant cure both of them, you need to cut one off to save the other one. We need to focus all our firepower in one combat line, we can see that being spread its not working well, cause Alpha strike fleets need the blob, so in order to be effective, we need the blob to return, so chose the most important front and focus ALL allied forces there until its clean, then reclaim any lost space in FULL force.

5.- PL bot loving frags. PL dont care about losing sov down under, what does PL love? Dyspro moons and rest. We need to distract PL by HITTING HARD AND DΕEP theyre moons. They wіll be tо busy repping аnd protecting them from us that they will have to leave the main field to protect the only thing they love…theyre moons‚ that way we keep the t3/faction bot funded fleet away from us and make battles more equal. We need to keep PL busy with moon pos warfare so they wont meddle nose in front lines.

6.- How to counter the 50+ T3 PL i love bot fleet. We need 3 things. A cynojammed system, supercaps, caps and regular fleet. Regular fleet engages t3 blob, caps assit fleet with reps and sentry fire. Supercaps help pop ships. This might be a long shot, but next time they show up in trib core, we should set the trap and see if they fall for it. Coordination with cynojammer and hot drop is vital, so our caps can jump or be there from the beginning. This will help our morale and kill theirs.

7.- Respect your fc´s. Anybody that steps up to do it has my respects. Some are better than others, as is life, but remember that mastery takes practice. Make constructive criticism, dont just go emo on fc. FC´s, you need to stop multi fc´ing. More than one confuses the fleet, makes anarchy and gets fleet killed.
Secondary fc kicks in when the other one leaves, not before.

8.- Finally. THIS IS YOUR HOMΕ! STAND UP FOR IT!. All the thіngs yоu hаve in your home took time to build. All the benefits you have for being in a great alliance have to be fought for everyday‚ dont just look the other way, x up, help your friends. we need you. One day you might log in and see you no longer have belts, or rats, or anomalies or anything to play with, no one gives thing for free, you need to earn space everyday.

Thanks for reading the wall of text. Plz feel free to say that im crazy, retarded or anything, all opinions are welcome as long as they add something to the topic. Thanks! See ya in space.[/quote]

E' veramente imbarazzante, un'alleanza che è in 0.0 da sempre ancora ridotta a fare i post "portare la nave giusta, fate silenzio in ts, non insultate il fleet commander".

ROTFL
ma.... io pensavo che quello scritto da mik era una stronzata........

ma come minchia si fà a giocare da più di 5 anni e fare sti discorsi...

cioè io parlo per me, ma se dovessi leggere ste cagate da parte dei miei ''superiori'' in corporazione o ally gli manderei a cagare all'istante....
lol nn avevo visto che pure te avevi scirtto la stessa cosa xd

ma con: ''PL i love bot fleet'' e ''PL bot loving frags'' che intendono?

[QUOTE=Cater;14504739]lol nn avevo visto che pure te avevi scirtto la stessa cosa xd

ma con: ‘‘PL i love bot fleet’’ e ‘‘PL bot loving frags’’ che intendono?[/QUOTE]

intendono che secondo loro … visto che pilotiamo navi da 1+bil siamo evidentemente dei botter :asd:

(il nomignolo deriva da qui … ah poi veniamo pagati dai russi … russi = bot … quindi siamo anche noi botters secondo loro … ma è un altro discorso)

il che detto da un’alleanza che fa unicamente pve + controlla tutto il botting in Venal, Branch, Deklein e altre regioni, da anni, fa quantomeno sorridere.

cmq, ho letto quanti soldi si ricavano con le lune di tec... cioè è assurdo che sia vero...

ma la cosa ANCORA più assurda è pensare che con la mia pos estraevo cadium o come cribbio si chiama, se venduto direttamente ricavavo 90m al mese E devo pagare il MANTENIMENTO della pos UGUALE a una pos che estrae bilion al mese.




ormai è palese che in mezzo ai dipendenti della ccp ci sono vari cretini,
io nn ci credo che nn potevano trovare una soluzione migliore, ora pensandoci su 2 piedi, potevano benissimo far variare un consumo PARZIALE di pos a seconda di cosa si estrae dal moon harvesting, ma di soluzioni ce ne sono a palate se ragionate...

rage off


PS: mega gufata, che gli prendessero tutte quelle cazzo di lune xD

PS2: hai capito perchè son 5 anni che camperano in quella regione? mica stupidi -.-
Capito.
https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2011-04-23%2000:53:00&end_time=2011-04-23%2001:47:00&system=ZLZ-1Z

la NC non può fermare il blob PL!

da RAWR con amore :asd:

[quote]
Originally Posted by Heliarc
This phenomenon has been bugging me since Venal. We have a serious problem when it comes to PL, and I don’t see any effort to address it.

Simply put : they don’t die. Out of the last 10 engagements I’ve had with them, I think 1 ship has died. They kill dozens each time.

My observations are as follows.

  • They prefer small signature ships. And they are adept at keeping range, so our target painters do nothing.

  • They have expert logistics in great quantities.

  • We are still puzzlingly trying to counter with alpha fleets. Maelstrom, abaddon, whatever. This simply does not work. The whole concept of alpha fleet is to nuke them in one hit. Their sig stuff + expensive fits negates almost all of our alpha and the fact that artillery cycles so slow makes it doubly hysterical. They have all day to rep what little damage our lolpha fleets volley. We -have- to switch back to dps fleets.

  • They are brilliant at tactical bait. We are retarded when it comes to falling for it. They always leave some named dude sitting in a special tanked ship with logistics on him as our first juicy target. As soon as I see “Phreeze” or “Heath Ledger” or any other Kugu Allstar™ at the top of sort-by-distance I know we are doomed. Our FC’s will absolutely shoot them first because they cannot resist, and because they’ve prepped ahead of time it’s a joke. We lose the first critical 90 seconds of the fight while they eviscerate us, and there is no recovering.

But whatever. The point here is that we literally stand no chance of beating them, with our current tactics. They continuously steamroll fleets 3-4x their size. What is our plan here? Throwing fleet after fleet into their meatgrinder to no apparent effect is going to affect morale in a global way.

Alpha fleet and artillery abaddons is fine for DRF. But we need some kind of drastic rethink of how to approach PL specifically.[/quote]

[quote]
Originally Posted by Ifni Zen
PL are effective because:

(1) They are high SP players that can ALL field ships called for in fleets.
(2) They BRING RΕQUESTED SHIPS TO FLEET (іncluding lоgistics, obviously) аnd follow orders.
(3) They have a good mix of fleet doctrines that allow them to respond to many tactical situations.
(4) They typically choose which type of fleet to field AFTER their enemies are already committed to a certain fleet. This is perhaps their biggest advantage‚ allowing them to choose rock, paper, or scissors after they have seen their opponents hand.
(5) In the event that they do reship, they have the ability to do so rapidly and en mass because of how they choose to deploy and they fact that they have a relatively high density of supercap alts (titan bridges) for an alliance their size.
(6) As the aggressor that gets “paid to play” by the entity they are under contract with, they can afford to not defend assets they have taken if the tactical situation doesn’t favor them. By just making us show up and retake or defend an asset they fulfill their mission of distracting our attention from Geminate.

In summary, they definitely punch above their weight class, but PL are not unbeatable. In order to counter them we need to make them engage in situations that cancel out their advantages.[/quote]

[quote]
Originally Posted by [FUSΕN] LuceOscura
і never pоst in threаds that make it to kugutsumen so‚ hi mom![/quote]

[quote]

Originally Posted by Plague Black
PL is a tight group of players who are excellent in single battles but suck dick in every war they ever engaged in (without us on their side). In short: They win battles but lose wars (and space). Sometimes they even lose big battles like 2 titan welps they had (one vs IT one vs us) which then makes them crawl back to their momma for few months.

Talking about PL is like talking about 4S prior to RAWR time. We were small tight and dangerous but were as significant on EVE map as fly is on a dinosaur turd. Now PL is that fly and we are a bronotsaurus turd‚ and regardless how much we stink that fly can not even touch us.

Deep down inside they are nothing but gankers. Blob them and kill them one by one regardless of how many ships you need.

But what you don’t want to do is to make them control your game. RAWR is mots powerful alliance in the game right now, it is us who control their game as you can see, they keep coming to try to destroy us simply because they envy us. Like all the barbarians that wanted to conquer Rome or Constantinople. I know they will laugh at this and deny it with all their breath but it is the truth. They want to be in our place and this is why they are so focused on killing us.

And they will phail miserably just as they phailed each time they went against us.[/quote]

[quote]
Originally Posted by Monster Dude

[quote]
Heliarc wrote:
Quote:
And, of course, you should use bombers with void bombs.

That’s about the best idea I’ve heard all week. What kind of volley would you need (in # of bombs) to drain a Tengu or it’s supporting logistics? I’ve seen voids used periodically and they can be terrifying - it’s always puzzled me why we don’t see them more. [/quote]

Don’t keep this illusions in your head.
Void bombs can disturb capa dependable ships, but logistics… Logi generate capa out of nothing as long as they lock each-other. To make this happen you’ll need spam void + lock braking bomb chains. But then again if you can spam it - just spam lock braking once each 5 sec (not sure however it will brake logi’s lock).

My vision of how to win fight is:
(preconditions is right bonuses in fleet and wings are set)

  1. get well tanked ships that can a) web b) drain neutralize capa from logis (may be this role can be done by Tempest, only thing it can’t be called well tanked ship :P but for sure no damag mods on such Tempest and autocanons fitted)
    e.g. 10 PL logi - take 20 such ships 2 per each enemy logi
    Not sure would 1 Curse + 1 Huggin per enemy logi will do as those ships pops quite fast themself (but may be with distant fit + extra attention of our logi…)
  2. get our logi help group 1) to stay alive and give them capa to do their job.
  3. After, only after, it is confirmed that group 1) doing their business start killing enemy logies
  4. do brilliant move to catch enemy fleet (have dedicated prober to provide warpin on their ships) cause as soon as they see they losing logi they will run. They expencive ships without logi will die and they understand that. Best is to make them warp in bubble ofc.
    At this point you won the fight, but didn’t kill them all yet.
  5. Make couple of traps on the way they will run and best to be able to portal in trap as soon as they get in it.

Summarizing it all it has to be fleet that made to beat PL, which works agains some particular their setup. Which in turn means you need to make them to use that particular setup by showing them some friendly fleet that PL would kill with that setup.[/quote]

[QUOTE=Cater;14505330]cmq, ho letto quanti soldi si ricavano con le lune di tec… cioè è assurdo che sia vero…

ma la cosa ANCORA più assurda è pensare che con la mia pos estraevo cadium o come cribbio si chiama, se venduto direttamente ricavavo 90m al mese E devo pagare il MANTENIMENTO della pos UGUALE a una pos che estrae bilion al mese.

PS2: hai capito perchè son 5 anni che camperano in quella regione? mica stupidi -.-[/QUOTE]

Bè se n fosse così nn ci si scannerebbe per le regioni 0.0 nn credi?

inoltre se conti che a “leggere in giro” pare ceh gli isk diventiono euro…è da stupirsi che nn si vadano a prendere a casa a colpi di mitra.

Tornando ai Tengu, magari ho visto male ma contro di noi mi pareva li usassero come tackler, le fleet stavanoa 60/70 km di distanza ma i tengu venivano sotto a metere i punti e visto l’elevato tank reggevano bene, anche perche ora che la fleet swicchava il target srano già istapoppati un paio dei nostri…
poi cioà andatevi a vedere i fitt…abba e tengu sono tutti perfect almeno da 500M a fitt…

lofe cè la possibilità che PL prenda sov al nord?

tempo fa avevo letto sul vostro forum che c'era un intenzione simile per quanto riguardava Delve, di rentare tutto, tenersi le lune più proficue e rigironzolare per eve come in questi tempi..

mi domandavo se ora, a parte il contract con i russi, è uscita questa proposta per il nord
e che ce la prendiamo a fare sov al nord ?

oggi come oggi prendere sov non ha senso (a meno che tu non voglia un sys per fare anomalie) bastano le lune.