Vabbe ma come Char è figo eh, solo è troppo beaucoup. Cazzo te ne fai di 3k di scudi perenni è troppo avanti servira tra 3 patch
Hai messo apposta un team in cui ho solo Aventurine vero merdaccia COOOmunnQueeeee , lo usero con Acheron dai . Per ora gli ho passato la roba del fire Mc ma poi me lo builderò bello dpessoso e ti rimangerai tutto.
Io stavo pensando all’E1, ma aspetto la seconda rerun al massimo che sto risparmiando per gundam. Anche perché Lynx ce l ho E6, e gli altri due 4 stelle sono meme.
Ora sto a 85 pull, saltando la 2.2 spero di stare sulle 200/250 pull per lui.
Ero a pity 38, uscito alla terza multi, avevo il garantito
L ho provato al volo nel moc12 - 1 con il team fua che dovevo andare al lavoro, stasera tardi o domani vi dico la mia; in quel team mi è sembrato una bomba ed è dannatamente divertente
Tanto boothill non mi interessa, robin è caruccia ma poteva essere meglio (e poi un altro harmony al momento proprio non mi serve), Sam da quello che si è visto non mi ispira… poi chi c’è?
Basic ATK
Deals Quantum DMG to a single target and adjacent targets.
Skill
Applies the Nephrite effect to a single ally. At the start of Jade’s own turn, Nephrite’s remaining duration decreases by 1. At most 1 ally can have the Nephrite effect.
When the ally with Nephrite attacks an enemy, Jade deals Additional Quantum DMG to the attacked target(s).
If the ally with Nephrite is not Jade, Nephrite will also increase this ally’s SPD, and will consume a percentage of this ally’s Max HP when Nephrite is applied, draining to 1 HP if HP is insufficient.
In auto combat, this skill will prioritize Erudition path characters.
Ultimate
Deals Quantum DMG to all enemies and gains a certain number of Enhanced Follow-Up charges.
When Jade performs a follow-up attack, if Jade has Enhanced Follow-Up charges, she will consume 1 charge to make this attack deal extra DMG.
Talent
When allies with Nephrite attacks enemies, every enemy attacked will provide Jade with a certain number of Credits. When Jade uses Basic ATK or Ultimate, every enemy attacked will provide Jade with 1 Credit. These two effects can be triggered simultaneously, but every enemy can only trigger each of them once in every attack event.
When Jade reaches a certain number of Credits, she will consume this number of Credits to unleash a follow-up attack, dealing Quantum DMG to all enemy targets.
For every enemy that appears on field, Jade will gain 1 stack of Jadeite, increasing her ATK. This effect persists even after the enemy is defeated or leaves. When Jade performs a follow-up attack, she will gain a certain number of stacks of Jadeite. The number of Jadeite stacks has an upper limit.
Trace #1
When allies with Nephrite performs an attack, Jade will regenerate some Energy.
Trace #2
Upon entering battle, Jade’s action is advanced by a certain amount.
Trace #3
Every stack of Jadeite will also increase Jade’s Crit DMG.
After any enemy is defeated by any entity, Jade’s Crit DMG will be increased. This effect has an upper limit.
Technique
When Jade enters the overworld, will summon an following entity. This entity will inflict Blind to nearby enemies. Blinded enemies cannot detect your team.
Upon using this technique, Jade will shoot a bullet at an enemy. If the bullet hit an enemy with Blind, will apply an effect to Jade and another effect to all enemies after entering battle.
Uff, c’ho dei pezzi di merda del keel, mi sa che mi tocca dargli il salsotto.
Cioè, “pezzi di merda” ho tipo CINQUE rope con ER, ma nemmeno una con DEF