ok, ecco le bad news... niente suono e multy ad inizio early access...
mi ricorda molto i primi movimenti in alphissima di minecraft.
http://www.spaceengineersgame.com/features.html Spoiler FINISHED FEATURES Building in creative mode – unlimited resources and instant construction Deformable and destructible objects - real proportions, mass, storage capacity, integrity Small and large ships – build them, pilot them and crush them Space stations Building blocks - light armor (cube, slope, corner), interior wall, small ship cockpit, large ship cockpit, gatling turret, missile turret, cargo container(s), gravity generator, nuclear reactor, thruster, gyroscope, refinery, assembler, drill, reflector light, interior light, catwalk, cover wall, door, stairs, ramp, ladder, small ship gatling, small ship missile launcher, landing gear, window(s), explosive cube, pillar, medical room First-person & Third-person Character animations - run, sprint, jump, climb ladder, crouch, fall, jetpack World management - Create new world - Save as - branch to multiple copies - Auto-save – saves the state of your world every 5 minutes and on exit; can be turned on/off - Edit Settings Scenarios - Empty World - Easy Start - recommended for newcomers – a world is generated with randomly selected green station or basic platform and a few template small and large ships Electricity - all blocks in a grid are wired in an electrical and computer network Gravity – produced by gravity generators Modding - world files, shaders and textures WORK IN PROGRESS OR NOT IMPLEMENTED YET No multi-player yet No sound effects yet No death and no re-spawn Character animations - we are working on an enhanced version with more accurate first-person astronaut mode Many of the 3D models are “concept models” only, with no textures and no optimizations Door, conveyor, antenna/radar, ore detector, landing gear, explosive cube, medical room – not operational yet Help / tutorial – on-screen hints show rather more info. You can disable them in Game Options Deformations of non-armor blocks are still WIP Gravity affects astronauts only (we haven’t decided yet whether gravity should be enabled on all objects) Asteroids and space stations are immovable (we haven’t decided yet whether they should move and rotate) No joystick and Xbox controller support yet Scenario: Survival (start with the bare minimum resources, harvest and build to survive) Modding 3D models is not possible yet And many more TEMPORARY DISABLED Building in manual mode - use welder to assemble blocks from components; use grinder to disassemble and reuse components Drilling / harvesting Refinery - process harvested ore to ingots Assembler - manufacture components from ingots Inventory and object manipulation Weapons – automatic rifle, turrets, small ship weapons Please bear in mind that this list may not be complete or perfect and everything is subject to change.