Luxxa
(Luxxa)
March 26, 2007, 12:27pm
721
uhm no ... niente elmetto... dove si prende
? ho la tuta arancione e basta
Ludus
Che poi scusate , ma effettivamente a che cazzo servono i solidi , io per ora a parte l'accumularli non ho fatto nulla di piu' , tutto quello che mi serve lo trovo colpi/medikit/siringhe ecc si trovano in abbondanza anzi te ne devi disfare o li devi rivendere per non appesantirti troppo , anche i medikit blu o gialli li sto vendendo perche' a parte le bende e i medikit normali non uso nient'altro e cosi' mi basta , un salamino ogni tanto quando appare il simbolo delle forchette e via andare ...... ripeto la domanda ..... A CHE CAZZZO SERVONO ?
a comprarti la tuta sevi (o come si chiama) a yantar
(sempre che non ci inciampi sopra da qualche parte piu avanti=
parla con lo scienziato nel buker sul lago yantar, ti chiederà di aiutare il tipo che hai scortato fin li precedentemente a fare i rilievi, una volta finta questa missione ti danno l'elmetto. attiva pure la missione che ti chiede di recuperare la tuta del fantasma cosi ti ricordi di prenderla. prima però devi forse parlare col barista non ricordo, la prima volta che ero andato a yantar non mi avevano proposto sta quest ed ero andato pure io a farmi bruciare il cervello senza elmetto.
non so perchè ma nella zona dei depositi militari, dove ci stanno i freedom la grafica mi sbarella di bestia, inizia a scattare molto piu del solito, le icone e il radar spesso spariscono, la pioggia cade con la forma di rettangoli neri, lo sfondo si impasta e alcune finestre di dialogo non si vedono. mi capitavano anche altre volte problemi simili ma cosi tutti insieme mai. non trovo neanche il cuoco con cui dovrei parlare dove mi indica il bersaglio.
Lord_Dark
(Lord_Dark+MG)
March 26, 2007, 2:24pm
723
ma a nessuno di voi si freeza e toccare resettare il pc? ho un 3200 burton una 6800, 1 giga di ram, gioco con luci dinamiche fisse (dx8) e sia se metto i dettagli a palla che al minimo gira uguale...ma dopo un tot puff freeze del pc e tocca resettare...
Teocrazia
(Teocrazia)
March 26, 2007, 4:01pm
725
2 con ora, portasfiga
Cmq il caveau come lo apro? ho sprecato un rpg sperando si aprisse
Lord_Dark
(Lord_Dark+MG)
March 26, 2007, 4:50pm
726
bah a quanto pare il problema scompare mettendo tutto al minimo...peccato diventi inguardabile
Luxxa
(Luxxa)
March 26, 2007, 4:54pm
727
ecco perchè, non mi dava l'elmetto perchè non ero ancora arrivato al punto della storia principale che lo richiede, ci ero andato per esplorare
cmq buggato, se salvi lo scienziato, lo porti a yantar, e nonostante la quest ti dice di andare alla valle oscura e quindi non hai il prototipo, se cerchi di entrare nella sottobase(usando 20 kit medici a causa dei psionici) ti dice quello che ti dirà la quest principale più avanti
Marsk8
(Marsk8)
March 26, 2007, 8:52pm
728
Qualcuno mi spiega cos'è quel numerino del caizz sotto la mini-mappa? in basso a destra della minimap.
Ho letto pure il manuale e non lo spiega.
Così come non ho capito se il reperto che ho attaccato alla cintura mi porta dei vantaggi o_O.. cazzo non ricordo come si chiama
cmq sono ancora all'inizio, non credo se ne trovino 10 diversi nelle prime fasi di gioco; lo metto nella cintura e mi aggiunge dei parametri nella stats del personaggio, scritte in rosso, accanto alle "originali" scritte in verde. Che vuol dire? :noob:
Speed_399
(Speed_399)
March 26, 2007, 9:10pm
729
a me il numerino ha dato l'impressione di essere il numero di "soggetti" sulla minimappa
Marsk8
(Marsk8)
March 26, 2007, 9:19pm
730
Hmm true... sarà proprio quello.. thanks.. Riguardo al reperto invece? :s
Lord_Dark
(Lord_Dark+MG)
March 26, 2007, 11:49pm
731
passaci il mouse sopra e ti dice che fa
rosso male, verde bene
per il resto basta leggere eh
jeki
(jeki)
March 27, 2007, 12:55am
732
Si ma come utilizzate voi i reperti che danno +radiazione? li mettete e ccurate le eventuali radiazioni, oppure li mettete per poco tempo e poi li togliete prima che vi raggiungano le radiazioni?
coma
(coma)
March 27, 2007, 1:50am
733
basta che ne metti uno che le toglie e azzeri l'effetto...
Peacemaker
(Peacemaker)
March 27, 2007, 6:12am
734
ma i reperti che indossi si esauriscono oppure possono scomparire da un momento all'altro?
mcorte
(mcorte)
March 27, 2007, 8:16am
735
Possono essere venduti durante la compravendita... visto che non ti accorgi di averlo addosso
Marsk8
(Marsk8)
March 27, 2007, 9:28am
736
Sisi lo so che basta leggere
infatti chiedevo conferma al mio dubbio: "ma può essere che ho trovato un reperto che su 5 cose che "tocca", in positivo ne ha una sola?
"
Si, può essere..
Teocrazia
(Teocrazia)
March 27, 2007, 11:48am
737
Qualcuno è entrato dai freedom senza fare un agno dis angue^
Dex
(Dex)
March 27, 2007, 12:15pm
738
io sì, ho anche fatto parecchie missioni per loro.. difatti li vedo amichevoli invece che neutrali. Se si segue la main quest li si deve asfaltare?
BlackRazor
(BlackRazor)
March 27, 2007, 12:25pm
739
E' uscita la prima
patch (8.4Mb), di seguito il changelog:
-= v1.0001 March 23, 2007 =- Saved Games Saved games from previous versions won't work with the patch. Connectivity Connecting to the server will be possible only if the host's version of the game is the same as yours. The patch fixed the following bugs: 1. Buttons remain "pressed" and value changes on its own in Options 2. Players can kill teammates with the knife when friendly fire is set to 0 3. Game crashed when client player types a server command in console 4. Game crashes when entering a MP game after dying in SP 5. Multiplayer map names will appear in debug text format when voting to change a multiplayer map during gameplay. 6. The game crashes while attempting to purchase an item, after pressing Buy button multiple times from the Buy Menu. 7. The game crashes when the user triggers an anomaly after the anomaly time is set to 0. 8. Purchased affordable weapons fail to be in the inventory when one item purchased exceeds the user's monetary amount. 9. The player will lose the weapon he has stored in his inventory as well as the equipped weapon when the equipped weapon is dropped in MP. 10. The host is able to pause the game during an MP game. 11. Players are able to duplicate other player names by using the "name" command in the console. 12. The user is unable to view a fly-by cutscene if their PDA is open while triggering the cutscene. 13. The user can speed up time with the * key on the numpad in SP 14. Players can damage and kill other teammates while friendly fire is set to 0.0 15. The starting weather in-game does not accurately reflect the starting weather set by the server host in multiplayer match 16. The corpse created by a user switching teams remains in the game when playing multiplayer team deathmatch or artifact hunt. 17. Options "show weapon" and "NPC identification" fail to function 18. The up and down function for the look feature are inverted through out the game. 19. The server will crash when the players vote to change maps, but don't select a map to change to. 20. Players will take no fall damage when friendly fire is set to 0 on the server 21. The player dies when trying to exit out of the skin menu back into gameplay 22. Death by an anomaly is not recorded as a negative frag when playing Team Deathmatch. 23. Game Crash when opening buy menu from certain spot in Artifact Hunt mode 24. The prompt for the buy menu and entry via pressing the spacebar appears when in spectator mode during any network game. 25. Professor Kruglov sometimes can't open the door to the mobile science lab 26. When player stands close to a wall and shoots grenade launcher, the grenade falls out of the map without damaging anyone. 27. Possibility of killing enemies through the roofs and walls 28. When killing Wolf before completing any of additional quests given from him, these quests doesn't change status from "Active Tasks" to "Failed Tasks" in PDA. 29. Problem with quest: "Kill gang leader" when piece of text in PDA is directing user to kill leader in Dark Valley. Quest is completed after kill this bandit on Garbage level. 30. Disappearing piece of scroll belt in Main Menu when the player changes resolution to 800x600 31. Anomalies were not appearing when turned on in server options menu. 32. Game crashed when creating a Team Deathmatch server with spectator on. 33. Problems with ‘Slug’ artifact. 34. Possibility to take the decoder through the Wall 35. Issue with cash in inventory on MP build 36. NPC called Seriy has 3 different names: Seriy, Gray and Grey. 37. Problem with price of weapon in inventory 38. Game crashed when vote for kicking a player ended 39. Rare game crash during multiplayer match, after players choose a team. 40. Exploit with update rate command 41. Wood in barrels is flickering, although there's no fire there. 42. Player can jump between 2 stalkers and table inside the bar and become stuck. 43. Two side quests from Sakharov have wrong description. 44. After playing in multiplayer mode and then starting single player game, Sidorovich has one of multiplayer nicks instead of his name. 45. Game crashed when player fight with pseudodogs on red forest. 46. The game crashes to a non-responsive state (task manager) when attempting to host multiplayer game a second time with an invalid CD-key. 47. On Win 2000 PCs, the Windows Desktop cursor has no functionality when minimizing the game (Alt+Tab). 48. The game will result in a soft crash when a player dies from radioactive poisoning, then immediately falls into the tunnel well that leads out of the Agroprom Underground level. 49. The arrow buttons remain depressed when clicked and dragged off the boxes, thus making the value increase or decrease indefinitely in the options menu of network games. 50. Game crashed during map rotation. This issue occurs several times while playing with maps (Vehicle station, Desolated Village and Deserted Factory) 51. Game crashes when entering an MP game after dying in SP 52. The Host will crash and all Clients will either return to the main menu, crash to the desktop, or the program will shut itself down and return the user to the desktop, when attempting to drop a player while users are In-Game 53. Users are able to pick up an opponent's grenade after it has been thrown and then use it themselves. 54. The players name switches to a random player's name with a _1 after it in multiplayer if no name is entered in the network games menu. 55. Players fail to be kicked, after unanimously voting to remove them, during network gameplay. 56. Player is unable to ban other player, everybody vote for, line "voting succeed" appears and nothing happens. Player that was supposed to be banned still can play and do whatever he wants on the server. 57. The starting weather in-game does not accurately reflect the starting weather set by the server host in multiplayer match 58. Saved game are over written when attempting a second save uses the first saved game's name followed by a "space" and any other word or number during single player campaign. 59. The game will result in a soft crash when a player dies from radioactive poisoning, then immediately falls into the tunnel well that leads out of the Agroprom Underground level. 60. The artifact is unaffected by gravity when dropped during an artifact hunt game. 61. Players take no explosion damage when the friendly fire damage option is set to 0 in the server options of a team deathmatch game. 62. The game will crash, halting progression when transferring from Station to the Sarcophagus. 63. When player wants to reload a weapon, and start fast shooting, he can't do that because weapon continues reloading. 64. The game crashes when a player is killed immediately after they are re-spawned into the game. 65. The weapons fail to scroll when using the mouse wheel after all the grenades have been used during single player gameplay. 66. Minor text bugs.
coma
(coma)
March 27, 2007, 12:36pm
740
occhio che i save sono incompatibili