Ecco a voi la
versione 2.0 di UI MOD
V2.0
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- Because we merged our mods we decided to go up to version 2.0 to avoid any confusion
- Extended the inventory and magic lists
- Fixed the header when viewing a completed quest line.
- Fixed the worldmap so it works for both widescreen and normal. Also fixed cropping
- Added status screen display
V1.4 Test 1
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- Copied the stat screen from Tikigod's "No Quest Markers & Improved UI"
- Copied the taller quest log Tikigod made as well.
- Fixed the map bug in lower resolutions, it should scale to any re[censored]ion now.
- Fixed the map bug where the tooltip text was a bit outside the tooltip.
- Added borders around the map.
V1.3
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- Reduced the amount of fade on inactve quests.
- Changed map size (This job was a pain in the [censored]!)
- Added an unsupported version without the fade
- Small fix to move the date when viewing a completed quest.
- Fixed the marker on the new windows. Looked a bit silly.
- Added the new and improved(?) quest log.
- Fixed a small bug with the exit button on the new menues added in 1.3 Test 1
- Added the repair, alchemy, soulgem, etc.. menu
V1.2
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- Changed quest text to font 3 (from the ini file)
- Fixed the equipped items in loot window bug
- Magic icon adjusted slightly to look more centered
- Corrected some typos in the tutorial.rtf
V1.1
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- Added loot windows as well
- Fixed the "odd line" bug thanks to strakar.
- Changed the background of selected spells / items to look a bit better
- Renamed to UI mods