Come da titolo, GoG avvia ufficialmente il programma per preservare titoli classici e assicurare possano girare su sistemi moderni.
Non che sia una cosa nuova, per chi e’ utente GoG da tempo, e’ sempre stata la main mission, ma suppongo sia un re-launch sulla scia delle varie iniziative di preservazione di titoli classici.
The GOG Preservation Program ensures classic games remain playable on modern systems, even after their developers stopped supporting them. By maintaining these iconic titles, GOG helps you protect and relive the memories that shaped you, DRM-free and with dedicated tech support.
Segue una serie di articoli che spiegano la storia di vari titoli e il lavoro fatto da GoG su ognuno di questi. Ad esempio:
Heroes of Might and Magic III
If you could go back to 1999 and think about the games you played and hold most dear to your heart, what would that list look like? For some of you, it might be Resident Evil 3, Final Fantasy VIII, GTA2, Quake III Arena, or even EverQuest. But for others, one title will surely be on that list – Heroes of Might and Magic III. It’s a gaming phenomenon – a title that is considered one of the best by some people, while not really having a big influence on the whole history of gaming.
25 Years since release
1.000.000 Copies sold between 1999 and 2001
10 Years since GOG revived it
Beginning of Magic
The story of Might & Magic series can’t be told without Jon Van Caneghem – creator of the series and founder of New World Computing. If we go back to 1983, we can find Jon doing two things – studying at UCLA and playing board games and RPGs with friends. But that was not enough for him. He wanted to play more, better, faster. That desire propelled Jon to create the company and his first game – Might and Magic Book One: The Secret of the Inner Sanctum.
[etc. etc.]
Heroes of Might and Magic III Preservation log:
Update (13 November 2024)
– Fixed non-playing intros in RU and FR versions of the game.
– Fixed windowed mode (F4) in all versions through the use of DDrawCompat.
– Validated stability.
– Verified compatibility with Windows 10 and 11.
Update (16 April 2019)
– Added Russian localization
Update 4.0 (3.2) (09 November 2018)
– Added Polish localization
– Added dummy IFC20.dll file to French version, for HD Mod compatibility (not included)
Update 4.0 (A) (22 March 2017)
– Added support for Cloud Saves in GOG Galaxy 1.2 and newer
E cosi via. Per chi e’ interessato a vecchi classici, GoG e’ decisamente lo shop di riferimento. C’e’ anche un docuvideo di noclip che spiega in dettaglio la storia di GoG e perche’ andrebbero sostenuti quanto possibile.
During our time in Warsaw filming our series on The Witcher we made sure to check in with the folks at GOG. Located at the same studio as CD Projekt RED, this team of developers, lawyers and salespeople are responsible for a new wave of video game preservation. Through their work to release games on their online marketplace they have uncovered missing games, solved legal puzzles, and even made sure that classic games run on modern computers. In our documentary on GOG we explore the company’s Polish roots, and their mission to bring good old games back from the dead.
Time: Filmed September, 2017. Released July 2018.
Location: Warsaw, Poland