_castor
(castor.)
October 19, 2009, 11:31pm
422
Acquiring these specialisations isn't necessarily straightforward - even the phone-book-sized guide provided by EA with the review copy is evasive, calling the process "difficult". Some can be taught by party companions if they like you enough, others bought as manuals from certain traders... The rest, we have no idea, but it will probably depend on certain questing and story decisions you make.
Questa è interessante. A quanto pare le specializzazioni di classe non si possono attivare automaticamente al livello adeguato ma vanno sbloccate in gioco attraverso modalità varie.
Torno a leggere...
Evangelion
(Evangelion)
October 20, 2009, 8:34am
424
ahahahahah
Ma e' grave che la prima cosa che ho notato sia stata il fatto che ancora era pre tbc
Hank
(Hank)
October 20, 2009, 5:06pm
427
sarà il fake di quello che da AC2 come gioco dell'anno
Blake
(Blake)
October 20, 2009, 5:43pm
428
È Bioware, basta e avanza.
Forti quelli che danno giudizi definitivi sui giochi sulla base del loro personale hype e della grandezza dei propri incisivi.
Io mi preoccupo proprio perchè è Bioware, pensa un po'.
Io mi piazzo in posizione intermedia. Diciamo che da Bioware indicativamente so cosa aspettarmi di tendenzialmente buono e cosa invece dare quasi per scontato come mediocre o peggio.
Diciamo che da parte loro sono molto scettico sul mio "RPG capolavoro ideale" ma d'altro canto ritengo molto probabile un prodotto quantomeno godibile.
Yeah. Vale in ambo i sensi, comunque.
Discorso condivisibile.
Solo che bah...dopo Mass Effect personalmente ci vado coi piedi di piombo.
Non che fosse male eh, però meh...dopo il primo playthrough non ho avuto lo stomaco di rigiocarmelo.
Vabbè che ai tempi ci giocai su console, magari su pc han rivisto qualche magagna, ma nel complesso mi è sembrato un gioco un po'...buttato lì?
Grezzo, non finito.
Questo comunque dovrebbe essere un team di sviluppo differente, se non mi sono completamente rintronato, per cui anche io alla fine penso che dovrebbe uscire qualcosa di decente, se non anche buono.
Certo, dovrebbero licenziare il bimbominkia che ha diretto la campagna pubblicitaria.
Io prenderei a ginocchiate in faccia l'artista che si è occupato dei modelli femminili, più che altro.
Hank
(Hank)
October 20, 2009, 6:25pm
435
In effetti l'elfa maga che si vede nei video è parecchio orrenda. Mi ricorda un misto dei pg di wow (come hai già suggetito tu) e alcuni modelli orrendi delle elfe di NWN. Cmq vabbè, poi magari vestendole diversamente o guardandole su scherom saranno meno merdose
Io spero aiuti la visuale aerea.
_castor
(castor.)
October 20, 2009, 6:31pm
437
Impressioni dal forum ufficiale:
I won't go into specifics and details and spoilers, but I have played through Dragon Age, and it's easily BioWare's best RPG. It's also BioWare's biggest RPG. I mean, this thing is HUGE. It's got a huge story, a huge cast of characters, and it's really quite complex in terms of the relationship mechanics. Admittedly, there's a dungeon or two that are really grindy and feel like they're lengthy for legnthy's sake (seriously, they could have been chopped in half and they'd still be a bit too big), but otherwise the rest of the game just dazzles. I'm hoping BioWare has tweaked the difficulty since I played, because at default this was a really brutal game at certain points. In fact, though it's supposed to scale with you since you can go through the story in different ways, it got so tough that about halfway through I adjusted the difficulty down to easy. Even then, many of the boss battles were incredibly micro-heavy. I had to constantly pause the action to order guys to drink healing potions or for the mages to bail someone out, else they're dead. Mouse and keyboard are your friend, though I didn't really try it out with the gamepad. Still. GET THE PC VERSION. There are a gazillion loading screens that you'll encounter, and on the PC the wait isn't too bad, but I shudder at the thought of all those loads on a 360 or PS3. About my only real complaint is that "adult" aspects are somewhat sophomoric. There are really awesome slow-mo kill moves, but after every battle the blood splatter is so ridiculously over-the-top that you want to laugh. And for sex scenes are uncomfortable. They're just.... awkward. Also, when the game arrives, here's a big technical hint: Gift giving is done by dragging the gift onto the character's avatar in the inventory screen. I thought it was broken or something, and I never figured it out till near the end. Gifts have a HUGE role in helping to keep someone happy, even when every decision you're making is pissing them off to no end. This was a problem since I was accumulating all these gifts and I couldn't give them away and they were eating valuable inventory space. Speaking of which, inventory is better than Mass Effect, but it will still drive you batty as it's slot-limited. Each item takes up a slot, and once you hit the maximum you're going to have to dumping gear. The thing is, you can really accumulate loot in a hurry, and in some of the longer dungeons you're going crazy trying to figure out what to keep and what to ditch because you can't get back to the store. Another technical hint: some merchants sell upgrades that boost your item limit. I didn't know about these till the end, too, and I sort of howled when I found out.
To clarify; my issue with the sex is that it's extremely sophomoric. It's almost like soft porn, but it's like PG-13 soft porn. Awkward. You want the stuff I love? The Origin stories are great. You don't put them in and just have a single Origin story and this is still BioWare's biggest and best RPG. The Origin stories and the flexibility they provide is just a metric ton of crazy awesome goodness on top of the incredible moist and tasty cake. I don't to get into spoilers, but there are some brilliant quests and level design. I especially loved the mage tower. You'll find out why. And a lot of the side quests you can fail, and that's all right. In fact, getting the quests complete will often seriously piss off a party NPC because they view it as a totally unnecessary detour.... and they're right! You can feel like a dick either way by letting some plot character down or hacking off half of your team. That's something I've never seen before. The characters and the interplay between them is unparalleled. We all know how much the elevators sucked in Mass Effect, but the great thing about them was the hilarious banter as the NPCs poked and prodded each other. Well, this entire game is essentially an elevator (bad analogy), because the banter is everywhere. And as you uncover more and more about an NPC, the other NPCs almost can't wait to verbally pounce on them about the latest revelation. Then consider how many NPCs there are, and how many different party configurations you can bring along, and my mind is officially blown. Even the mutant war dog (who is also totally awesome) is a hoot, and he can't speak any words! You'll just want to replay the game over and over again with different party combination to hear what they'll say. And because the conversations progress as you go over the course of the 50+ hour game, there's not a lot of repeating going on. I mean, seriously, mind blown. I could go on, but I hope you get my point. As to the PC/console thing. The only time I saw the 360 version was at E3, but based on my general experience with PC/console multiplatform games, PC looks way more better, period. The console textures are totally washed out due to loading/memory considerations. If you have a halfway decent PC, go that route.
sendro85
(sendro85)
October 20, 2009, 6:43pm
438
Il fatto che continui a ripetere "prendetevi la versione PC!" mi ispira postivamente
Poi NPCs di caratterialmente ben definiti, che si insultano tra loro o si fanno i pompini a vicenda, altra buona cosa
Il fatto che i combattimenti a quanto pare richiedano un'attenzione particolare non può che farmi piacere
Le premesse per un giocone ci sono, la mia idea è che mal che vada sara un buon gioco
manca poco
Katarn999
(Katarn999)
October 20, 2009, 7:00pm
439
castor.
Impressioni dal forum ufficiale: I'm hoping BioWare has tweaked the difficulty since I played, because at default this was a really brutal game at certain points. In fact, though it's supposed to scale with you since you can go through the story in different ways, it got so tough that about halfway through I adjusted the difficulty down to easy. Even then, many of the boss battles were incredibly micro-heavy. I had to constantly pause the action to order guys to drink healing potions or for the mages to bail someone out, else they're dead. Mouse and keyboard are your friend, though I didn't really try it out with the gamepad.
Bha non ci credo che è cosi difficile, questo qua probabilmente non era capace
BG2's banter has returned, yeah boyyyy!
Blake
(Blake)
October 20, 2009, 7:08pm
441
Avoja se ci sono, non mi ricordo se era un programmatore o un giornalista che disse di aver giocato per tipo 120 ore.