Divinity: Original Sin 2

Dungeon Master Mode sarebbe figo, ma non so se ci arrivano con 19 giorni rimasti.

[QUOTE=Minokin;18462085]Dungeon Master Mode sarebbe figo, ma non so se ci arrivano con 19 giorni rimasti.[/QUOTE]
Io quasi quasi spero si fermino al supporto per le mod :asd:

arriveranno a 1.500.000 penso di piu' la vedo veramente difficile

[QUOTE=Alanesh;18462187]arriveranno a 1.500.000 penso di piu’ la vedo veramente difficile[/QUOTE]

Bisogna considerare il rush finale degli ultimi giorni della campagna… io penso che li supereranno senza fatica

Il dungeon master mode in un gioco così potrebbe essere veramente intrigante.
Big news, Avellone joina per la scrittura

[QUOTE=Lucasart;18488371]Big news, Avellone joina per la scrittura :sisi:[/QUOTE]

ormai è un prezzemolino :v

[QUOTE=bragut;18488417]ormai è un prezzemolino :v[/QUOTE]Ormai è libero, può entrare e uscire dalla Matrice a suo piacimento :lode:

Comunque, scriverà una delle origini e si occuperà dei vari dialoghi ad essa associati.

Domani ci sarà un livestream di 24 ore per il termine della campagna :sisi:

[QUOTE]24hr Stream Timetable!

15:00 CEST
Best of Divinity: The best moments from previous Divinity games ~ featuring Swen, David, Jan.

17:00 CEST
Editor & Modding Devline: A peek at what to expect from members of our design team ~ featuring Swen, Jeff, Jan, Bert.

18:00 CEST
Let’s Play Divinity: Original Sin - Enhanced Edition. Mixed with discussion with members of the team about their favourite things in the Enhanced Edition ~ featuring David.

20:00 CEST
Watch the titans battle! RPG Codex versus RPG Watch send their finest gladiators into battle for the glory of the title screen.

22:00 CEST
Devstorm 1! Live devline to brainstorm various ideas that have come in from user voice and our forums for improving the game while we play the prototype. With special guests in different disciplines from across the team discussing various aspects ~ featuring Jeff, Joa, Slava, Jan & more.

24:00 CEST
Special Guest - TBD

9:00 CEST
Strategist Mode: Showcase of Divinity: Original Sin - Enhanced Edition tactician mode with the men who know more about it than anyone else on earth ~ featuring Edouard & Nick.

11:00 CEST
Pre-Battle Hype Stream with Q&A ~ featuring all of our offices.

12:00 CEST
The Grand Inter-Larian Battle! Champions from each of the four Larian offices battle it out for bragging rights and first dibs on the cheese platter at the Christmas Party ~ featuring Nick, Matt, and TBD Dublin and St. Petersburg champions.

14:00 CEST
Devstorm 2! A second round to get to any questions and ideas we didn’t catch the first time round as we count down to the big moment ~ featuring EVERYONE![/QUOTE]

A poco meno di 3 ore dal termine, raggiunto anche l'ultimo SG grazie a paypal
quanti milioni hanno tirato su alla fine ???

[QUOTE=Alanesh;18496983]quanti milioni hanno tirato su alla fine ??? :asd:[/QUOTE]Stavo seguendo il live, a circa 5 ore dalla fine avevano annunciato di essere arrivati all’ultimo goal grazie alle donazioni via paypal, e mancavano circa 20k.
Ora sono arrivati ai 2 milioni tondi direttamente tramite ks :sisi:

[QUOTE=Lucasart;18496997]Stavo seguendo il live, a circa 5 ore dalla fine avevano annunciato di essere arrivati all’ultimo goal grazie alle donazioni via paypal, e mancavano circa 20k.
Ora sono arrivati ai 2 milioni tondi direttamente tramite ks :sisi:[/QUOTE]

not bad :rulez:

io aspetto la “revisione” del primo per comprarlo :asd:

[QUOTE=Alanesh;18497003]not bad :rulez:

io aspetto la “revisione” del primo per comprarlo :asd:[/QUOTE]

this.
quando dovrebbe uscire l’enchanted? la stò aspettando anche io per giocarlo

(tra l’altro il 13 esce la director cut di wasteland 2 :rulez: )

[QUOTE=Gy-DoL;18497115]this.
quando dovrebbe uscire l’enchanted? la stò aspettando anche io per giocarlo
[/QUOTE]Ottobre :sisi:

[QUOTE=Lucasart;18496840]A poco meno di 3 ore dal termine, raggiunto anche l’ultimo SG grazie a paypal :sisi:[/QUOTE]

Mooolto interessato al DM Mode.

[QUOTE=Alanesh;18496983]quanti milioni hanno tirato su alla fine ??? :asd:[/QUOTE]Alla fine, i dati sono $2,032,434 + 43k da paypal :sisi:

Sul larian vault hanno aperto le votazioni per le due skill in più, previste dagli stretch goals, da aggiungere a quelle già presenti.

[QUOTE=Arumaxx89;18622813]Sul larian vault hanno aperto le votazioni per le due skill in più, previste dagli stretch goals, da aggiungere a quelle già presenti.[/QUOTE]Per inciso, queste sono le scelte:

[QUOTE]Pick A Skill Tree

Divinity: Original Sin is rife with spectacular skills, and besides the many new ones we’ve already planned for Original Sin 2, we want to add even more unique skills to the repertoire. We have quite a list and will let our the backers pick a brand new skill tree, featuring at least 16 skills each, from among a host of new proposals when the campaign ends.

Polymorpher
As a polymorpher, your body is your oyster. Grow sharp-as-swords horns, poisonous tentacles (with the bonus of further reach) or even wings that allow you to dash and dive across the battlefield. You can even change completely into - what? Something monstrous, that’s for sure…

Trap Master
Craft mines, place them in strategic positions and lure the unwitting enemy (or “ally”) into your traps! At higher levels you’ll be able to toss your deathtraps into groups of foes; taunt them so that they run blindly into your snares, and even craft bombs that you can sneak into an enemy’s pocket. Tick. Tock. BOOM!

Bard
Inspire your allies to perform even greater feats of magic and carnage, then pacify, confuse or lull to sleep your enemies with songs and music. Of course, you don’t have to be the party’s unwavering champion. You can also weave lies into your tales, which can influence the attitude of NPCs in various ways. Sing your own praises and see them cheers you; paint your friends as cowards and see them be hailed with contempt!

Unarmed Combatant
This is for the hands-on fighters that don’t want to dance around their targets, but get down and dirty by going for chokeholds and body throws. Wrestle your foes with bare fists, or go for some extra piercing power with vicious knuckles and claws.

Summoning Master
To be able to summon allies is a very powerful skill, but as a master you’ll be able to summon more than one extra ally. Other skills will include redirecting incoming damage to your summons; sacrificing them to heal you, or blowing them up to wreak havoc among massed enemies.

Juggernaut
If you want to role play a bloodthirsty maniac that thrives on gore and pain, this is the one to get. Get stronger as your health drops; swing mighty great-swords or dual-wield axes; drown your enemies in spilled blood. You can even sacrifice your own hitpoints in return for massive, area-shattering blows. Beware of friendly fire though - if you even care, that is.

Guardian
A born protector, this sword ‘n’ board wielding warrior prioritizes a strong defense over offense. Your shield will become a wall behind which you -and your allies- can close in on the enemy unharmed. Your provocations will also turn your foes’ attention toward you, but that’s ok because other skills include becoming nigh invulnerable for brief amounts of time.

Alchemist
The powers of alchemy become as weapons in your hands! Throw potions like grenades; coat your weapons with poisons and curses; control clouds of steam, lightning, miasma and more; bask in the vastly superior effects of every potion you can get your hands on! [/QUOTE]

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