Watchman o Combat? Vedo tanti video watchman ma anche col combat quando facevo pvp 1 - 49 non ho mai avuto problemi se non a livello 15... poi score che arrivavano a 40 - 0
Ora senza il gear sono risceso ma sempre in positivo...
C'è grande differenza fra i due?
Uppo perchè interessa anche a me.
Sono speccato WM e il danno è buono e continuo ma la mancanza di burst mi fa un pò penare in pvp.
Sono speccato WM e il danno è buono e continuo ma la mancanza di burst mi fa un pò penare in pvp.
dalla 1.2 focus viene ottimizzato molto da quel che mi hanno detto.
Quindi mi confermi che crittoni non ce ne sono sol WM giusto? Perchè io col combat a volte esubero col crit.

WM è la spec "dot".
Ho addosso 7 pezzi centurion e 1 champion e l'unico crittone che faccio è con merciless slash: 2600 ma contro pg non troppo gearati.
Questi i cambiamenti nella 1.2:
Jedi Knight
General
Awe no longer costs Focus to activate.
Dispatch can now be used on targets at or below 30% of maximum health (up from 20%).
Force Kick no longer costs Focus to activate.
Master Strike can no longer be interrupted.
Sentinel
Due to changes in the Sentinel skill trees, Sentinels have had their skill points refunded.
Crippling Throw's "Trauma" effect can no longer be cleansed.
Force Camouflage now additionally reduces all damage taken by 50% while active.
Pacify no longer has a Focus cost and is no longer limited by the global cooldown.
Transcendence now affects all Operation Group members.
Zen (while in Ataru Form) now additionally reduces the Focus cost and global cooldown of Cyclone Slash.
Watchman
Focused Pursuit has been replaced by Focused Leap, which increases the Focus generated by Force Leap.
Force Fade no longer grants damage reduction while Force Camouflage is active. It now increases the duration of Force Camouflage by 1 second per point and increases the movement speed bonus of Force Camouflage by 10% per point.
Inflammation now applies a 50% movement speed reduction (up from 30%).
Valor is now located in Tier 1 of the skill tree.
Combat
Ataru Form damage effects (procs) now deal weapon-based damage instead of Force-based damage. The overall damage of these effects has been increased by approximately 10%.
Ataru Form now correctly triggers when fighting very large targets.
Fleetfooted now additionally increases the movement speed bonus granted by Transcendence by 15% per point.
Temperance has been replaced by Stagger, which increases Force Leap's immobilize effect.
Focus (Sentinel)
Felling Blow is now a 3-point skill with the same overall effect. The effect now lasts 20 seconds (up from 15).
Force Exhaustion's cooldown has been reduced to 18 seconds. Its overall effect is unchanged.
Gravity now specifically affects Leg Slash and Force Exhaustion.
Inner Focus has been redesigned. It now requires 2 points in Singularity and causes Zen (while in Shii-Cho Form) to immediately grant 2 stacks of Singularity per point.
Master Focus now increases the damage of Master Strike instead of affecting Force Stasis.
Singularity's buff effects now last 20 seconds (up from 15).
Swelling Winds is now located in Tier 1 of the Focus skill tree. It increases the damage dealt by Force Sweep and Cyclone Slash and reduces the cooldown of Force Sweep.
Unwavering Focus has been removed from the game.
Zealous Leap now immobilizes the target for 1 second.
Zephyr has been replaced by Zephyrean Slash, which allows Slash critical hits to have a chance to refund 2 points of Focus while the Sentinel is in Shii-Cho Form.
Jedi Knight
General
Awe no longer costs Focus to activate.
Dispatch can now be used on targets at or below 30% of maximum health (up from 20%).
Force Kick no longer costs Focus to activate.
Master Strike can no longer be interrupted.
Sentinel
Due to changes in the Sentinel skill trees, Sentinels have had their skill points refunded.
Crippling Throw's "Trauma" effect can no longer be cleansed.
Force Camouflage now additionally reduces all damage taken by 50% while active.
Pacify no longer has a Focus cost and is no longer limited by the global cooldown.
Transcendence now affects all Operation Group members.
Zen (while in Ataru Form) now additionally reduces the Focus cost and global cooldown of Cyclone Slash.
Watchman
Focused Pursuit has been replaced by Focused Leap, which increases the Focus generated by Force Leap.
Force Fade no longer grants damage reduction while Force Camouflage is active. It now increases the duration of Force Camouflage by 1 second per point and increases the movement speed bonus of Force Camouflage by 10% per point.
Inflammation now applies a 50% movement speed reduction (up from 30%).
Valor is now located in Tier 1 of the skill tree.
Combat
Ataru Form damage effects (procs) now deal weapon-based damage instead of Force-based damage. The overall damage of these effects has been increased by approximately 10%.
Ataru Form now correctly triggers when fighting very large targets.
Fleetfooted now additionally increases the movement speed bonus granted by Transcendence by 15% per point.
Temperance has been replaced by Stagger, which increases Force Leap's immobilize effect.
Focus (Sentinel)
Felling Blow is now a 3-point skill with the same overall effect. The effect now lasts 20 seconds (up from 15).
Force Exhaustion's cooldown has been reduced to 18 seconds. Its overall effect is unchanged.
Gravity now specifically affects Leg Slash and Force Exhaustion.
Inner Focus has been redesigned. It now requires 2 points in Singularity and causes Zen (while in Shii-Cho Form) to immediately grant 2 stacks of Singularity per point.
Master Focus now increases the damage of Master Strike instead of affecting Force Stasis.
Singularity's buff effects now last 20 seconds (up from 15).
Swelling Winds is now located in Tier 1 of the Focus skill tree. It increases the damage dealt by Force Sweep and Cyclone Slash and reduces the cooldown of Force Sweep.
Unwavering Focus has been removed from the game.
Zealous Leap now immobilizes the target for 1 second.
Zephyr has been replaced by Zephyrean Slash, which allows Slash critical hits to have a chance to refund 2 points of Focus while the Sentinel is in Shii-Cho Form.