Sembra interessante e mi intriga.
sviluppatori: https://artificialcore.com/
Iscrizioni aperte alla beta.
https://corepunk.com/en/community/threads;id=6
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Corepunk is an MMORPG with fog-of-war in a seamless open world
- al momento è in alfa test
[QUOTE]- We are planning to start Open Beta Test in Q4 2020.
- What is the Business Model for Corepunk?
We’ve settled on Buy-to-play + cosmetics (battle passes, in-game shop). We will not sell any boosters. Nothing that can affect your gameplay. Only cosmetic items can be bought through in-game shop or achieved with battle passes.
- What does combat in Corepunk look like?
It’s responsive combat with tactical elements made possible by fog-of-war and the surrounding environment.
- How can I join Corepunk’s Closed Beta?
To join the Closed Beta, visit our main website page, find the “Sign up for Beta” field and enter your email to sign up. Please note that signing up will not guarantee you access to the Closed Beta.
-PVP
What PvP types are available on Corepunk?
For the PvP inclined folk there will be Arenas and Battlegrounds. Furthermore, PvP in an open world combined with fog of war will provide a completely new gaming experience.
What do I lose when I die?
When dying there’s a miserably small chance of losing loot from your inventory. But if the Karma system identifies you as a Player Killer, then upon death you’ll lose an artefact from your slot.
How do I turn on PvP?
What do I get for killing another player?
For killing other players you’ll receive Honor Points, which you’ll be able to spend on better equipment, and Karma Points. The later are part of the Karma system that doesn’t allow you to kill weaker players with impunity.
What is the Karma system?
When killing a player, you’ll receive Karma Points. The amount of points awarded will depend on the difference between the level and equipment of you and the defeated player. Upon receiving a certain level of Karma points the player can receive criminal status. Player Killers are forbidden from entering regular cities and towns, and upon dying they lose an artifact from their slot. We would like to point out that for the killing of even one low level player you will get enough Karma Points to become a Player Killer. You will be able to lower your Karma Points by completing various tasks.
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opinioni ? /discuss