//******************************************************************************
// Call of Duty 4 Server Configuration File
//******************************************************************************
// Color Codes
//******************************************************************************
// Colors for text. Do not clear the comment in front of the color codes.
// Useful for your server name, motd msg's - Information and ref use only
//
// ^1 = Red
// ^2 = Green
// ^3 = Yellow
// ^4 = Blue
// ^5 = Cyan
// ^6 = pink/Magenta
// ^7 = White
// ^0 = Black
//******************************************************************************
// Public Information
//******************************************************************************
sets sv_hostname ""
sets _Admin ""
sets _Email ""
sets _Website ""
sets _Location ""
sets _Irc ""
set scr_motd ""
//******************************************************************************
// Common Server Settings
//******************************************************************************
// Log Settings
set g_logsync "0" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "0" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "0"
// Master servers
set sv_master1 "cod2master.activision.com"
set sv_master2 "cod2authorize.activision.com"
set sv_master3 "cod2master.infinityward.com"
set sv_master3 "cod2update.activision.com"
set sv_master4 "master.gamespy.com:28960"
set sv_master5 "master0.gamespy.com"
set sv_master6 "master1.gamespy.com"
set sv_master7 "clanservers.net"
set sv_gamespy "1"
// Password Settings
set rcon_password "" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots
// The following can be used to lock out the server so that only those
// players that have been provide the password can connect. Good for
// matches, practices, etc.
set g_password ""
// Player slots setup
set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots
set sv_maxclients "20"
/////////////////////////////////////////////
//
// Punkbuster
set sv_punkbuster "1"
//
////////////////////////////////////////////
//******************************************************************************
// SD -- SEARCH & DESTROY
//******************************************************************************
set sv_mapRotation "gametype sd map mp_crash_snow gametype sd map mp_pipeline gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_vacant gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_citystreets gametype sd map mp_overgrown gametype sd map mp_countdown gametype sd map mp_bog gametype sd map mp_convoy gametype sd map mp_backlot gametype sd map mp_farm gametype sd map mp_bloc"
////////////////////////////////////////////
//
// Mode
set scr_hardcore "1"
set scr_oldschool "0"
set scr_oldschool_mw "0"
set scr_game_onlyheadshots "0"
set scr_game_forceuav "0"
set sv_fps "20"
set sv_pure "1"
set sv_floodprotect "1"
// Anti-Lag efforts
set g_antilag "0"
set g_smoothClients "1"
// Friendly Fire
set scr_drawfriend "1"
set scr_team_fftype "1"
// Team Killing
set scr_team_teamkillpointloss "1"
set scr_team_teamkillspawndelay "25"
set scr_team_kickteamkillers "1"
set scr_teamKillPunishCount "3"
// Spectator Permissions
set scr_game_spectatetype "1"
set g_deadChat "0"
// Player Settings
set scr_player_numlives "0"
set scr_player_forcerespawn "1"
set scr_player_respawndelay "0"
set scr_game_deathpointloss "0"
set scr_game_suicidepointloss "0"
set scr_player_suicidespawndelay "0"
set scr_player_maxhealth "100"
set scr_player_healthregentime "5"
set scr_player_sprinttime "4"
set g_speed "190"
set scr_xpscale "1"
// Team Settings
set scr_teambalance "1"
set scr_team_respawntime "0"
// Kill Cam
set scr_game_allowkillcam "0"
// Game Timers
set scr_game_graceperiod "10"
set scr_game_matchstarttime "10"
set scr_game_playerwaittime "10"
// HUD and Environmental Stuff
set g_gravity "800"
set g_redCrosshairs "0"
set scr_enable_hiticon "1"
set scr_enable_music "0"
set scr_enable_scoretext "1"
set scr_fog_disable "1"
set g_maxDroppedWeapons "16"
// Client Issues
set sv_maxPing "0"
set sv_maxRate "25000"
set sv_minPing "0"
set sv_reconnectlimit "3"
set g_inactivity "0"
set g_banIPs ""
set sv_kickBanTime "300"
set sv_disableClientConsole "0"
// Ragdolls - Not known if these are used in MP!!
set ragdoll_enable "1"
set ragdoll_max_simulating "16"
/////////////////////////////////////////////
////////////////////////////////////////////
//
// Voting
set g_allowVote "0"
set g_voteAbstainWeight "0.5"
set g_oldVoting "1" // Unknown what it does, but obviously goes here
////////////////////////////////////////////
////////////////////////////////////////////
//
// Voice Comms
set sv_voice "0"
set sv_voiceQuality "1"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
////////////////////////////////////////////
////////////////////////////////////////////
//
// Downloads Settings
set sv_allowDownload "1"
set sv_wwwBaseURL ""
set sv_wwwDlDisconnected "0"
set sv_wwwDownload "0"
////////////////////////////////////////////
/////////////////////////////////////////////
//
// Gametype Settings
//
// King of the Hill
set koth_autodestroytime "60"
set koth_capturetime "20"
set koth_delayPlayer "0"
set koth_destroytime "10"
set koth_kothmode "0"
set koth_spawnDelay "60"
set koth_spawntime "0"
set scr_koth_numlives "0"
set scr_koth_playerrespawndelay "0"
set scr_koth_roundlimit "1"
set scr_koth_roundswitch "1"
set scr_koth_scorelimit "250"
set scr_koth_timelimit "15"
set scr_koth_waverespawndelay "0"
////////////////////////////////////////////
//
// Death Match
set scr_dm_numlives "0"
set scr_dm_playerrespawndelay "0"
set scr_dm_roundlimit "1"
set scr_dm_scorelimit "250"
set scr_dm_timelimit "12"
set scr_dm_waverespawndelay "0"
////////////////////////////////////////////
//
// Domination
set scr_dom_numlives "0"
set scr_dom_playerrespawndelay "0"
set scr_dom_roundlimit "1"
set scr_dom_scorelimit "200"
set scr_dom_timelimit "0"
set scr_dom_waverespawndelay "0"
////////////////////////////////////////////
//
// Sabotage
set scr_sab_bombtimer "30"
set scr_sab_defusetime "5"
set scr_sab_hotpotato "0"
set scr_sab_numlives "0"
set scr_sab_planttime "2.5"
set scr_sab_playerrespawndelay "7.5"
set scr_sab_roundlimit "0"
set scr_sab_roundswitch "1"
set scr_sab_scorelimit "1"
set scr_sab_timelimit "20"
set scr_sab_waverespawndelay "0"
////////////////////////////////////////////
//
// Search & Destroy
set scr_sd_bombtimer "45"
set scr_sd_defusetime "5"
set scr_sd_multibomb "0"
set scr_sd_numlives "1"
set scr_sd_planttime "5"
set scr_sd_playerrespawndelay "3"
set scr_sd_roundlimit "0"
set scr_sd_roundswitch "4"
set scr_sd_scorelimit "6"
set scr_sd_timelimit "2.5"
set scr_sd_waverespawndelay "0"
////////////////////////////////////////////
//
// War
set scr_war_numlives "0"
set scr_war_playerrespawndelay "7"
set scr_war_roundlimit "1"
set scr_war_scorelimit "750"
set scr_war_timelimit "10"
set scr_war_waverespawndelay "0"
////////////////////////////////////////////
//
// Capture the Flag (not available yet)
set scr_ctf_numlives "0"
set scr_ctf_playerrespawndelay "0"
set scr_ctf_roundlimit "2"
set scr_ctf_roundswitch "1"
set scr_ctf_scorelimit "10"
set scr_ctf_timelimit "5"
set scr_ctf_waverespawndelay "15"
////////////////////////////////////////////
////////////////////////////////////////////
//
// Perks
//
set scr_game_perks "1"
set perk_allow_c4_mp "1"
set perk_allow_claymore_mp "1"
set perk_allow_rpg_mp "1"
set perk_allow_specialty_armorvest "1"
set perk_allow_specialty_bulletaccuracy "1"
set perk_allow_specialty_bulletdamage "1"
set perk_allow_specialty_bulletpenetration "1"
set perk_allow_specialty_detectexplosive "1"
set perk_allow_specialty_explosivedamage "1"
set perk_allow_specialty_extraammo "1"
set perk_allow_specialty_fastreload "1"
set perk_allow_specialty_fraggrenade "1"
set perk_allow_specialty_gpsjammer "1"
set perk_allow_specialty_grenadepulldeath "1"
set perk_allow_specialty_holdbreath "1"
set perk_allow_specialty_longersprint "1"
set perk_allow_specialty_parabolic "1"
set perk_allow_specialty_pistoldeath "1"
set perk_allow_specialty_quieter "1"
set perk_allow_specialty_rof "1"
set perk_allow_specialty_specialgrenade "1"
set perk_armorVest "75"
set perk_bulletDamage "40"
set perk_explosiveDamage "25"
////////////////////////////////////////////
////////////////////////////////////////////
//
// Harpoints
//
set scr_game_hardpoints "1"
set scr_hardpoint_allowartillery "1"
set scr_hardpoint_allowhelicopter "1"
set scr_hardpoint_allowsupply "1"
set scr_hardpoint_allowuav "1"
// Helicopter Settings
set scr_heli_armor "500"
set scr_heli_armor_bulletdamage "0.3"
set scr_heli_attract_range "4096"
set scr_heli_attract_strength "1000"
set scr_heli_hardpoint_interval "180"
set scr_heli_health_degrade "0"
set scr_heli_loopmax "1"
set scr_heli_maxhealth "1100"
set scr_heli_missile_engage_dist "2000"
set scr_heli_missile_friendlycare "256"
set scr_heli_missile_max "3"
set scr_heli_missile_regen_time "10"
set scr_heli_missile_rof "5"
set scr_heli_missile_target_cone "0.3"
set scr_heli_rage_missile "5"
set scr_heli_target_recognition "0.5"
set scr_heli_target_spawnprotection "5"
set scr_heli_targeting_delay "0.5"
set scr_heli_turret_engage_dist "1000"
set scr_heli_turret_spinup_delay "0.75"
set scr_heli_turretClipSize "40"
set scr_heli_turretReloadTime "1.5"
set scr_heli_visual_range "3500"
////////////////////////////////////////////
////////////////////////////////////////////
//
// Classes
////////////////////////////////////////////
//
// Assault Class Options
set allies_allow_assault "1"
set axis_allow_assault "1"
set class_assault_allowdrop "1"
set class_assault_camo "camo_none"
set class_assault_frags "1"
set class_assault_grenade "concussion_grenade"
set class_assault_limit "64"
set class_assault_movespeed "0.95"
set class_assault_perk1 "specialty_null"
set class_assault_perk2 "specialty_bulletdamage"
set class_assault_perk3 "specialty_longersprint"
set class_assault_primary "m16"
set class_assault_primary_attachment "gl"
set class_assault_secondary "beretta"
set class_assault_secondary_attachment "none"
set class_assault_special "1"
////////////////////////////////////////////
//
// Demolitions Class Options
set allies_allow_demolitions "1"
set axis_allow_demolitions "1"
set class_demolitions_allowdrop "1"
set class_demolitions_camo "camo_none"
set class_demolitions_frags "1"
set class_demolitions_grenade "smoke_grenade"
set class_demolitions_limit "64"
set class_demolitions_movespeed "1"
set class_demolitions_perk1 "rpg_mp"
set class_demolitions_perk2 "specialty_explosivedamage"
set class_demolitions_perk3 "specialty_longersprint"
set class_demolitions_primary "winchester1200"
set class_demolitions_primary_attachment "none"
set class_demolitions_secondary "beretta"
set class_demolitions_secondary_attachment "none"
set class_demolitions_special "1"
////////////////////////////////////////////
//
// Heavygunner Class Options
set allies_allow_heavygunner "1"
set axis_allow_heavygunner "1"
set class_heavygunner_allowdrop "1"
set class_heavygunner_camo "camo_none"
set class_heavygunner_frags "1"
set class_heavygunner_grenade "concussion_grenade"
set class_heavygunner_limit "64"
set class_heavygunner_movespeed "0.875"
set class_heavygunner_perk1 "specialty_specialgrenade"
set class_heavygunner_perk2 "specialty_armorvest"
set class_heavygunner_perk3 "specialty_bulletpenetration"
set class_heavygunner_primary "saw"
set class_heavygunner_primary_attachment "none"
set class_heavygunner_secondary "usp"
set class_heavygunner_secondary_attachment "none"
set class_heavygunner_special "1"
////////////////////////////////////////////
//
// Sniper Class Options
set allies_allow_sniper "1"
set axis_allow_sniper "1"
set class_sniper_allowdrop "1"
set class_sniper_camo "camo_none"
set class_sniper_frags "1"
set class_sniper_grenade "flash_grenade"
set class_sniper_limit "64"
set class_sniper_movespeed "1"
set class_sniper_perk1 "specialty_specialgrenade"
set class_sniper_perk2 "specialty_bulletdamage"
set class_sniper_perk3 "specialty_bulletpenetration"
set class_sniper_primary "m40a3"
set class_sniper_primary_attachment "none"
set class_sniper_secondary "beretta"
set class_sniper_secondary_attachment "silencer"
set class_sniper_special "1"
////////////////////////////////////////////
//
// SpecOps Class Options
set allies_allow_specops "1"
set axis_allow_specops "1"
set class_specops_allowdrop "1"
set class_specops_camo "camo_none"
set class_specops_frags "1"
set class_specops_grenade "flash_grenade"
set class_specops_limit "64"
set class_specops_movespeed "1"
set class_specops_perk1 "c4_mp"
set class_specops_perk2 "specialty_explosivedamage"
set class_specops_perk3 "specialty_bulletaccuracy"
set class_specops_primary "mp5"
set class_specops_primary_attachment "none"
set class_specops_secondary "usp"
set class_specops_secondary_attachment "silencer"
set class_specops_special "1"
////////////////////////////////////////////
////////////////////////////////////////////
//
// Weapons
//
set weap_allow_ak47 "1"
set weap_allow_ak74u "1"
set weap_allow_barrett "1"
set weap_allow_beretta "1"
set weap_allow_colt45 "1"
set weap_allow_concussion_grenade "1"
set weap_allow_deserteagle "1"
set weap_allow_deserteaglegold "1"
set weap_allow_dragunov "1"
set weap_allow_flash_grenade "1"
set weap_allow_frag_grenade "1"
set weap_allow_g3 "1"
set weap_allow_g36c "1"
set weap_allow_m1014 "1"
set weap_allow_m14 "1"
set weap_allow_m16 "1"
set weap_allow_m21 "1"
set weap_allow_m4 "1"
set weap_allow_m40a3 "1"
set weap_allow_m60e4 "1"
set weap_allow_mp44 "1"
set weap_allow_mp5 "1"
set weap_allow_p90 "1"
set weap_allow_remington700 "1"
set weap_allow_rpd "1"
set weap_allow_saw "1"
set weap_allow_skorpion "1"
set weap_allow_smoke_grenade "1"
set weap_allow_usp "1"
set weap_allow_uzi "1"
set weap_allow_winchester1200 "1"
// Explosives
set scr_weapon_allowc4 "1"
set scr_weapon_allowclaymores "1"
set scr_weapon_allowflash "1"
set scr_weapon_allowfrags "1"
set scr_weapon_allowmines "1"
set scr_weapon_allowrpgs "1"
// Smoke
set scr_weapon_allowsmoke "1"
// Nightvision
set scr_enable_nightvision "1"
////////////////////////////////////////////
////////////////////////////////////////////
//
// Attachments
set attach_allow_assault_acog "1"
set attach_allow_assault_gl "1"
set attach_allow_assault_none "1"
set attach_allow_assault_reflex "1"
set attach_allow_assault_silencer "1"
set attach_allow_lmg_acog "1"
set attach_allow_lmg_grip "1"
set attach_allow_lmg_none "1"
set attach_allow_lmg_reflex "1"
set attach_allow_pistol_none "1"
set attach_allow_pistol_silencer "1"
set attach_allow_shotgun_grip "1"
set attach_allow_shotgun_none "1"
set attach_allow_shotgun_reflex "1"
set attach_allow_smg_acog "1"
set attach_allow_smg_none "1"
set attach_allow_smg_reflex "1"
set attach_allow_smg_silencer "1"
set attach_allow_sniper_acog "1"
set attach_allow_sniper_none "1"
////////////////////////////////////////////