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Old 12th August 2011, 12:48   #16
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un'offensiva globale
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Old 12th August 2011, 12:49   #17
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i tester non sono sotto NDA
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Old 12th August 2011, 13:04   #18
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boh a me sa tanto di cs promod preso sotto l' ala di valve...
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Old 12th August 2011, 13:19   #19
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La rinascita del progaming passa dal loro con DoTA2 e CS: GO
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Old 12th August 2011, 13:35   #20
NaNNy
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o mio dio...

se non sarà minimamente paragonabile a cs1.6 per me può morrire come css
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Old 12th August 2011, 14:12   #21
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Originally Posted by NaNNy View Post
o mio dio...

se non sarà minimamente paragonabile a cs1.6 per me può morrire come css
Cosa posti pazzo
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Looks like it's flood-the-world-with-magma o'clock.
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Old 12th August 2011, 14:13   #22
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o mio dio...

se non sarà minimamente paragonabile a cs1.6 per me può morrire come css
si nanny, ciao nanny
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Old 12th August 2011, 14:24   #23
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Tanto per completare la fila di giochi di merda degli ultimi 5 anni ci metteranno l'ironsight.
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Old 12th August 2011, 14:29   #24
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hype in the hole
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Old 12th August 2011, 14:50   #25
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Chissà quanti cappellini costerà all'uscita. Inizio a craftare!
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Old 12th August 2011, 14:59   #26
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incrociamo le dita
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Old 12th August 2011, 15:49   #27
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Illusi

La valve ormai punta ad un pubblico più ampio... avete visto che fine han fatto (e come sono stati sviluppati) Team Fortress 2 e L4D2 ?


Sto Counter Strike non sarà niente di competitivo, deal with it.
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Old 12th August 2011, 16:16   #28
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Da www.counterstrikego.com (unofficial site messo su ultrafast)

Quote:
What is Counter-Strike: Global Offensive?
Counterstrike: Global Offensive, also known as CS:GO or CSGO, is the latest title in the acclaimed Counter-Strike series of first-person shooters by Valve Software. It uses a modern, updated version of the Source engine and release is estimated for Q1 2012 on the Steam platform. Valve announced CSGO in August 2012 after inviting nearly two dozen members of the professional CSS eSports community to their HQ in Bellevue, Washington to give feedback on the current build of CSGO.

CS:GO Confirmed Features
Note that all of these features are from early alpha builds of the game and are subject to change or removal from the final release. See the sources list below for reference material used to compile this list.

Planned release in Q1 2012
Matchmaking system
Focus on 5v5 competitive play
Both Defuse (de_) and Hostage (cs_) map types confirmed!
eSports-oriented
Competitive and Casual modes
Ranked / ladder play for individuals and teams
Dedicated servers
Gameplay has elements similar to both CS:S and CS 1.6
Classic maps (with both minor and major modifications) include: Dust2, Dust, Aztec, Inferno, Nuke, Train
Molotov grenade: creates area of fire that slows players crossing through it
Decoy grenade: emits fake weapon firing sounds to confuse enemies about your position
Bullets penetrate some walls and objects like CS 1.6
Many changes to weapons, as well as new weapons
Classic gameplay: no ironsights
Beta in September or October (Unconfirmed)
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Old 12th August 2011, 16:24   #29
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Quote:
Originally Posted by snakebyte View Post
Illusi

La valve ormai punta ad un pubblico più ampio... avete visto che fine han fatto (e come sono stati sviluppati) Team Fortress 2 e L4D2 ?


Sto Counter Strike non sarà niente di competitivo, deal with it.
Ma infatti già CS:S, sul quale mi sono divertito tante ore, è oggettivamente meno competitivo e più rilassato dell'1.6, anche se comunque resta un gioco a mio avviso decente anche se diverso. Purtroppo bambini nutellosi strike again.
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Old 12th August 2011, 17:20   #30
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Quote:
Planned release in Q1 2012
Both Defuse (de_) and Hostage (cs_) map types confirmed!

Ranked / ladder play for individuals and teams
Dedicated servers
Gameplay has elements similar to both CS:S and CS 1.6
Classic maps (with both minor and major modifications) include: Dust2, Dust, Aztec, Inferno, Nuke, Train
Classic gameplay: no ironsights
Beta in September or October (Unconfirmed)
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