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Old 10th March 2018, 08:51   #16
Lucasart
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Cambiato il nome con uno ancora più brutto

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Old 11th March 2018, 12:09   #17
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Old 11th March 2018, 18:11   #18
Tuco Benedicto
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Il thread su RPG Codex mi sta facendo preoccupare non poco sulla qualità della scrittura nel gioco.

Un po' di hipsterata ci è sempre puzzato, ma stan tirando fuori dei twitter dello sviluppatore che sembrano di un intellettualismo "try hard" vagamente imbarazzante.

EDIT- per capirci:

http://www.rpgcodex.net/forums/index...2#post-5522342

http://www.rpgcodex.net/forums/index...2#post-5522507
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Last edited by Tuco Benedicto; 11th March 2018 at 18:14.
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Old 11th March 2018, 19:19   #19
Lucasart
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Sono sarcastici, vero?
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Old 11th March 2018, 20:26   #20
CrisM1
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minchia che snob
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Originally Posted by CannarSix
Ah, e resta il fatto che intellettualmente vi cago in testa a tutti, Catanzaro, Cosenza od Oxford che sia il mio ateneo.
* Best post ROTFL 2008 - Premio Caffè del Dr. Freeman 2008
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Old 29th April 2018, 14:13   #21
Lucasart
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Preview di pcgamer:
https://www.pcgamer.com/disco-elysiu...g-of-the-year/
Quote:
Even the art is a cool mashup of ‘70s cop show and futuristic shanty town. It’s grotesque in the truest sense of the word, comically twisted and ugly. You wake up after a massive bender and everyone is cross with you because you were supposed to clean up the corpse in the yard that’s been there for a week now. You’re a bleary, boozy cigarette monster but no-one can quite bring themselves to tell you to sod off because you’re police.

Just looking in a steamed up mirror triggers a lengthy identity crisis. I used my partner’s radio to call back to base, just to see what would happen, and ended up in a long, tragically funny exchange with my colleagues. Every little situation is examined in minute detail. This could so easily get boring and frustrating, and it might feel that way to some, but I’ve enjoyed it a lot so far because the writing is so good. I can see how it will stand up to replays really well.

I badgered someone reading a book outside a store who described herself as "no one, just a working class woman." Clearly, she wanted to be left alone, but I responded with "Shouldn't a working class woman be working?" in response to what the logic part of my character's brain was thinking. They're often granular conversations about nothing, and sometimes I'll just pick a dickish choice just to see the results. But they're really enjoyable, and you can keep poking at them, providing and receiving funny responses.
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Old 30th April 2018, 21:05   #22
Galaahd
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Quote:
Originally Posted by Tuco Benedicto View Post
Il thread su RPG Codex mi sta facendo preoccupare non poco sulla qualità della scrittura nel gioco.

Un po' di hipsterata ci è sempre puzzato, ma stan tirando fuori dei twitter dello sviluppatore che sembrano di un intellettualismo "try hard" vagamente imbarazzante.

EDIT- per capirci:

http://www.rpgcodex.net/forums/index...2#post-5522342

http://www.rpgcodex.net/forums/index...2#post-5522507
Ma trolla, e siccome ha triggerato un sacco di gente direi che trolla con successo

Che poi non sia un'idea geniale trollare la gente quando in realtà vuoi che comprino il tuo gioco è un altro paio di maniche.
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Old 1st June 2018, 12:54   #23
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Sono uscite un botto in anteprime, molto ma molto entusiaste
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Robert Kurvitz, Disco Elysium’s lead designer, is betting on people being willing to plunge into an unconventional RPG. It’s a hardboiled detective affair where your personality and instincts take precedence over combat, and dialogue involves wrestling with your gut. It’s a social, single-player RPG. He hopes it will maybe kickstart a new kind of RPG, or a different way of looking at them.

“The RPGs we play nowadays are based on massive revolutions. The first Fallout was, I think, the last major change to RPGs. It changed the setting and showed you could do completely different things from its high fantasy roots. I was 11 when I played that, but I’ve never seen anything as revolutionary in all my years playing since.”

Kurvitz sees a genre in stasis, and it’s the source of some frustration. “It’s very odd. RPGs are essentially reality simulators, and the hook is that the position the player is put into is the skin of one person. So it also simulates mental and physical faculties, giving not a bird’s eye view of reality but the subjective reality of one person. That seems in and of itself a tremendously open concept that should be constantly evolving.”
https://www.pcgamer.com/the-future-of-crpgs/
Quote:
Disco Elysium (formerly known as No Truce With The Furies) is shaping up to be ridiculously good. It’s an upcoming RPG that slips you into the shoes of a detective in a hardboiled urban fantasy world, where combat happens through dialogue and your internal monologue can be both a hindrance and a help. Your skills have their own personalities and sometimes wrestle control away from you, while you can choose to internalise certain thoughts, thus changing who your character is and what they can do.

It’s absolutely fascinating, and I mean it when I say the hour or so I’ve played also contains the best writing I’ve ever seen in a video game (several other RPSers are thrilled by it too, as discussed on our recent podcast). To find out more about Disco Elsyium’s special sauce, I sat down with design and writing lead Robert Kurvitz at Rezzed to chat about its pen and paper origins, encouraging tenacious behaviour, rewarding players who want to fail and why most other RPGs do quests wrong.
https://www.rockpapershotgun.com/201...m-rpg-details/
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Old 1st June 2018, 12:59   #24
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sto gioco sara' una mezza merda
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Old 1st June 2018, 13:01   #25
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Ma perché? Così, a caso?
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Old 1st June 2018, 13:02   #26
Lucasart
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Yep, proprio quello che traspare da chi l'ha provato
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Ma perché? Così, a caso?
E' l'Alanesh Seal of (dis)Approval.
E' capolavoro annunciato

Last edited by Lucasart; 1st June 2018 at 13:03.
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Old 18th September 2019, 15:57   #27
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Uscito un nuovo trailer con data di uscita, 15 Ottobre, mi ero quasi dimenticato di questo gioco
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Old 18th September 2019, 16:00   #28
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Certo che il nome fa veramente cagare.
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Old 18th September 2019, 18:25   #29
Steeve
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buuurn baby buuurn... DISCO ELISIOOOOOH
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Old 18th September 2019, 18:36   #30
Eleclipse
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Sono entrato leggendo male e credendo che il gioco fosse: "No truce with the furries"

Delusione.

edit. visto ora che non sonol'unico
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