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Old 1st March 2021, 19:40   #31
Lucasart
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Old 1st March 2021, 19:52   #32
Mannaroth
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Non c'è il sole che sanguina, scaffale

Niente oh, il cavaliere che si intravede alla fine, che immagino sia il knight classico dei souls, già me lo fa venire duro.

Cmq Miyazaki non riesce proprio a trattenersi dall'infilare reference di berserk
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Old 1st March 2021, 20:19   #33
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parte 2 del video sopra

dicono che comunque sia una roba vecchia di 1 anno e passa, solo interna
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Old 1st March 2021, 22:53   #34
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Old 1st March 2021, 23:33   #35
~])AN~
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han reskinnato (poco) dark souls ed ecco il gioco nuovo


a me va bene anche così, sticazzi
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Old 2nd March 2021, 00:24   #36
Rehn Freemark
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han reskinnato (poco) dark souls
Strano!
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Old 2nd March 2021, 00:30   #37
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Old 2nd March 2021, 00:38   #38
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Strano!




in seikiro almeno s'erano sforzati di cambiare un po' però, qua proprio zero effort
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Old 2nd March 2021, 21:03   #39
borzo
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dopo aver visto i trailer pixellati non è cambiato assolutamente nulla
so già che sarà mio
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Old 3rd March 2021, 07:25   #40
Arys_mage
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Vabbè qualunque gioco from è figo per definizione. Sarà mio
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Old 3rd March 2021, 10:43   #41
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Boh, per me è capolavoro già mentre sto cominciando a leggere SOF dopo FROM

Avrò le allucinazioni ma ci ho visto una potenziale uccisione stealth
Uscirà una via di mezzo tra Dark Souls e Sekiro?

Inviato dal mio SM-F916B utilizzando Tapatalk
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Old 3rd March 2021, 12:01   #42
_The End_
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Old 3rd March 2021, 12:40   #43
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Quote:
Originally Posted by Hulk2099 View Post
Boh, per me è capolavoro già mentre sto cominciando a leggere SOF dopo FROM

Avrò le allucinazioni ma ci ho visto una potenziale uccisione stealth
Uscirà una via di mezzo tra Dark Souls e Sekiro?

Inviato dal mio SM-F916B utilizzando Tapatalk
Sì, tra le novità ci sarà lo stealth, ciclo giorno notte, cavalcature e bestioni/mostruosità che scorrazzano liberamente in giro per il mondo un po' come avviene con alcune creature in Dragon Dogma, perché è giusto che pure i mostri del gioco si godano un po' questo nuovo open world, no?

Queste e altre informazioni le ha lasciate trapelare un leaker che posta regolarmente su resetera (in passato ha azzeccato tante anticipazioni sui nuovi giochi di From, quindi molto affidabile) vi quoto un post dove riassume tutte le novità che verranno introdotte con Elden Ring:

Quote:
Originally Posted by Omnipotent
I mean, its going to be a tough line to walk. Ultimately, as you now can all see, the game is going to look a lot like Dark Souls. It's a spiritual successor in the vein of Demon's Souls > Dark Souls but I'd argue that the jump between ER and DS is bigger than DaS and DeS. It was never going to be From flipping the board over. I think a lot of people are getting too hung up on the visual similarities between ER and DS3 and not spending enough time thinking about the actual differences in game design that ER brings to the table (Though to be fair, the leaked trailer doesn't showcase much of it, but once again, not meant for public consumption). But that's going to have to be something that From and Bandai spend a lot of time hammering home. I don't expect them to shy away from Dark Souls comparisons, they're well aware of what they made but I imagine it'll be more along the lines of "Yes, its a lot like Dark Souls but with this, this, this and this". While each of these changes may seem incremental or small on their own, together they add up.

For example we have Dark Souls, but it's Dark Souls with:
-A dedicated jump button
-An open world
-Horseriding and mounted combat
-A stealth system
-A weather system
-A day night cycle
-Roaming enemies and monsters

Then all of these things have their own intricacies and interactions. I mentioned the stealth system being similar to Sekiro's system, where there is a visibility mechanic but now it interacts with the weather and day/night system where you're harder to detect at night and in fog, giving you a whole new dimension of gameplay and options on how to approach a situation. You have tougher enemies moving into locations when night falls as well as the day/night/weather systems changing the mood and atmospheres of various locations. You have a world filled with spaces big enough for you to traverse on a mount and situations that will make that mount exceedingly useful, such as running away from those tougher enemies or other roaming monstrosities or going up against mounted assailants. Hell even a dedicated jump button adds more options in terms of level design and traversal.

And all of a sudden it's no longer "just Dark Souls 4". But it will be up to the marketing team to really showcase these aspects of the game and drive that point into peoples heads. At it's core it's still very much "souls" and that's always what it was going to be, not really sure where people got the idea that it would be otherwise, but there's a lot more to it than that as well.
https://www.resetera.com/threads/fro...#post-59851427

Last edited by Someuglyone; 3rd March 2021 at 12:43.
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Old 3rd March 2021, 13:11   #44
Gy-DoL
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concordo nel dire...sticazzi se è un reskin di DS
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Old 3rd March 2021, 13:14   #45
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io non so una sega di niente (il genere souls-like e' troppo mainstream, non e' che sono una pippa io, no no) ma da quel che si vede sembra una roba veramente impressionante.

non vedo l'ora di ragequittarlo se i video leakati sono onesti
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